HAPPYTEAM

From Chaos to Clarity — Optimizing Help Desk Communication Software

[case.study]

[ui—ux.design]

[web.app]

[crm.dashboard]

[desktop]

[mobile]

[2023]

HAPPYTEAM

From Chaos to Clarity — Optimizing Help Desk Communication Software

[case.study]

[ui—ux.design]

[web.app]

[crm.dashboard]

[desktop]

[mobile]

[2023]

[approach]

[approach]

  • Secondary Research

  • Comparative Research

  • Usability Testing

[role]

[role]

  • UX Researcher

  • UI/UX Designer

[timeframe]

[timeframe]

2 Weeks

[tools]

[tools]

[approach]

  • Secondary Research

  • Comparative Research

  • Usability Testing

[role]

  • UX Researcher

  • UI/UX Designer

[timeframe]

2 Weeks

[tools]

[overview]

[overview]

Customer Service has always been crucial to numerous industries, especially now in an era where consumers don’t hesitate to post negative reviews when faced with poor service. As the direct bridge between customers and businesses, it is essential for brands to deliver their service experience with the utmost care.

However, many companies eventually struggle to maintain top-notch support. Handling multi-channel communication is far from simple, and this is where the right customer service software becomes indispensable.

HAPPYTEAM was designed to answer this challenge by offering a clear, intuitive, and secure help desk platform that streamlines ticket management, fosters team collaboration, ensures SLA compliance, and provides actionable analytics. With HAPPYTEAM, chaotic customer interactions are transformed into organized, efficient, and responsive experiences.

Customer Service has always been crucial to numerous industries, especially now in an era where consumers don’t hesitate to post negative reviews when faced with poor service. As the direct bridge between customers and businesses, it is essential for brands to deliver their service experience with the utmost care.

However, many companies eventually struggle to maintain top-notch support. Handling multi-channel communication is far from simple, and this is where the right customer service software becomes indispensable.

HAPPYTEAM was designed to answer this challenge by offering a clear, intuitive, and secure help desk platform that streamlines ticket management, fosters team collaboration, ensures SLA compliance, and provides actionable analytics. With HAPPYTEAM, chaotic customer interactions are transformed into organized, efficient, and responsive experiences.

DESIGN PROCESS

DESIGN PROCESS

01.

01.

Understanding Design Brief and Scope

Understanding Design Brief and Scope

[design.requirements]

[design.requirements]

  • Ticket Management

  • Knowledge Base

  • Automated Workflows

  • Team Collaboration

  • Customer Communication Channels

  • SLA (Service Level Agreement)

  • Management

  • Reporting and Analytics

[design.consideration]

[design.consideration]

  • Intuitive and User Friendly

  • Customzation and Branding

  • Data Security and Privacy

  • Scability and Performance

[target.user]

[target.user]

  • Customer Support Teams

  • Help Desk Professionals

[design.requirements]

  • Ticket Management

  • Knowledge Base

  • Automated Workflows

  • Team Collaboration

  • Customer Communication Channels

  • SLA (Service Level Agreement)

  • Management

  • Reporting and Analytics

[design.consideration]

  • Intuitive and User Friendly

  • Customzation and Branding

  • Data Security and Privacy

  • Scability and Performance

[target.user]

  • Customer Support Teams

  • Help Desk Professionals

02.

02.

Secondary Research and Comparative Analysis

Secondary Research and Comparative Analysis

[my.research]

[my.research]

In this project, I conducted desk research by referencing Slack for team communication and Zendesk, Freshdesk, Jira for help desks. I also created accounts on these platforms to better understand their structures and information architectures, providing valuable insights for the HappyTeam concept.

In this project, I conducted desk research by referencing Slack for team communication and Zendesk, Freshdesk, Jira for help desks. I also created accounts on these platforms to better understand their structures and information architectures, providing valuable insights for the HappyTeam concept.

COMPARATIVE ANALYSIS

COMPARATIVE ANALYSIS

[conclusion]

[conclusion]

Base on secondary research, and comparative research findings, HappyTeam's system design will focus on creating a user-friendly, customizable, and secure platform with an emphasis on scalability and high performance. This approach ensures an intuitive experience, aligns with client branding, maintains data privacy, and accommodates future growth, meeting the diverse needs of event managers and users.

Base on secondary research, and comparative research findings, HappyTeam's system design will focus on creating a user-friendly, customizable, and secure platform with an emphasis on scalability and high performance. This approach ensures an intuitive experience, aligns with client branding, maintains data privacy, and accommodates future growth, meeting the diverse needs of event managers and users.

03.

03.

Ideation, Creating Design, and Prototyping

Ideation, Creating Design, and Prototyping

[design.style]

[design.style]

Design style in UI/UX refers to the visual presentation and aesthetic decisions made in the interface of a digital product. These choices, which can include flat design, material design, minimalism, and various others, have a significant influence on the user experience and the product's brand identity.

Design style in UI/UX refers to the visual presentation and aesthetic decisions made in the interface of a digital product. These choices, which can include flat design, material design, minimalism, and various others, have a significant influence on the user experience and the product's brand identity.

STYLE GUIDE

STYLE GUIDE

Color Pallete

Primary

#0071B3

#00A3FF

#D8F1FF

#F6FBFF

Accent

#1AD180

#2DCCFF

#FFB302

#FF3838

#FFD8D8

#D8F1FF

Greyscale

#585858

#989898

#C4C4C

#F2F2F2

Typography

[Manrope]

Aa

32 Bold

Aa

24 Bold

Aa

24 Black

Aa

20 Bold

Aa

16 Medium

Aa

14 Regular

brown fox

jumps over

the lazy dog

Color Pallete

Primary

#0071B3

#00A3FF

#D8F1FF

#F6FBFF

Accent

#1AD180

#2DCCFF

#FFB302

#FF3838

#FFD8D8

#D8F1FF

Greyscale

#585858

#989898

#C4C4C

#F2F2F2

Typography

[Manrope]

Aa

32 Bold

Aa

24 Bold

Aa

24 Black

Aa

20 Bold

Aa

16 Medium

Aa

14 Regular

brown fox

jumps over

the lazy dog

[wireframe.&.information.architecture]

[wireframe.&.information.architecture]

A user flow directs users through a process, encompassing their actions and choices to create an intuitive user experience. A sitemap provides a visual representation of the product's structure, assisting with content organization and navigation. It serves as the basis for creating wireframes and facilitates communication among stakeholders.

A user flow directs users through a process, encompassing their actions and choices to create an intuitive user experience. A sitemap provides a visual representation of the product's structure, assisting with content organization and navigation. It serves as the basis for creating wireframes and facilitates communication among stakeholders.

[site.map]

[user.flow]

[site.map]

[user.flow]

[ui.solutions]

[ui.solutions]

To resolve the problem of limited information visibility on the current website, I have created a new website that prioritizes improved readability. Through strategic categorization and hierarchical organization of content, users can readily access and comprehend the information. Furthermore, each page features clear and fitting calls to action to ensure the best possible user engagement.

To resolve the problem of limited information visibility on the current website, I have created a new website that prioritizes improved readability. Through strategic categorization and hierarchical organization of content, users can readily access and comprehend the information. Furthermore, each page features clear and fitting calls to action to ensure the best possible user engagement.

UI DESIGN

UI DESIGN

MOBILE DESIGN

MOBILE DESIGN

04.

04.

Conduct Usability Testing

Conduct Usability Testing

[type]

Unmoderated

[duration]

10-15 minutes

[participant]

5 Users

[tools]

[testing.remotely]

[testing.remotely]

Eight tasks have been created to assess whether users can effectively complete them, and the results will help determine the user-friendliness of the application.

[task]

[result]

[task]

[result]

[task]

[result]

[summary.&.conclusion]

[summary.&.conclusion]

Based on the results of the usability testing I conducted, I have successfully achieved an average success rate of 93.75%. These results indicate that the design I have created effectively addresses user issues. Out of the 8 tasks that were tested, four of them, namely the first, second, third, and fourth tasks, were completed perfectly by the users.

However, in the second and sixth tasks, which involved adding a new macro solution (automated workflow) and finding real-time alerts or notifications, some users encountered difficulties in completing these tasks. I have identified areas that require improvement in my design to enhance the user experience when dealing with these specific tasks.

In conclusion, the results of the usability testing confirm that my design has been successful in most cases, but there is room for improvement to help users overcome challenges they may face in certain tasks. I am committed to continuously improving my design to provide the best possible user experience.

Based on the results of the usability testing I conducted, I have successfully achieved an average success rate of 93.75%. These results indicate that the design I have created effectively addresses user issues. Out of the 8 tasks that were tested, four of them, namely the first, second, third, and fourth tasks, were completed perfectly by the users.

However, in the second and sixth tasks, which involved adding a new macro solution (automated workflow) and finding real-time alerts or notifications, some users encountered difficulties in completing these tasks. I have identified areas that require improvement in my design to enhance the user experience when dealing with these specific tasks.

In conclusion, the results of the usability testing confirm that my design has been successful in most cases, but there is room for improvement to help users overcome challenges they may face in certain tasks. I am committed to continuously improving my design to provide the best possible user experience.

[type]

Unmoderated

[duration]

10-15 minutes

[participant]

5 User

[tools]

THANK YOU!

and hope to hear from you soon.

THANK YOU!

and hope to hear from you soon.

need a designer?

LET’S COLLABORATE!

, feel free to ask me!

CONTACT ME

need a designer?

LET’S COLLABORATE!

, feel free to ask me!

CONTACT ME

[a]

© 2026. [ariq.tuasikal]

[a]

© 2026. [ariq.tuasikal]

[a]

© 2026. [ariq.tuasikal]

Create a free website with Framer, the website builder loved by startups, designers and agencies.